I’ve been delaying working on modeling my actual stonefish for quite a while now, for a number of reasons. But! I have a model of an actual fish (sort of…it’s plaster), which I was able to put through a laser scanner and pop it into Maya and Zbrush for some cleaning and sculpting. The dynamesh in the new Zbrush is amazing – after spending an ungodly amount of time trying to clean up the form in Maya, I threw it into Zbrush and put it in dynamesh mode, which took care of a lot of the junk on the scan model…happiness. Now it’s down to sculpting up the model, fixing holes, and jamming out to Nickel Creek.
Here’s a quick progress shot – lots more sculpting to do still.