Stonefish animation

Here is the first full render of the stonefish animation with audio – I’m still doing additional renders to add in depth of field for the muscle scene and additional passes for the other scenes, but other than those details I’m fairly happy with the end result.

Moral of the story? If you ever decide to go on vacation in Australia, watch where you put your feet.

Interior venom – test render

Annnd my first animation test render! I was just going to do stills to check on how things were going, but since I’ve animated my little venom blobs I wanted to see how it all worked. A few parts seem a little fast as far as timing, and I’m still working on the muscle cell explosion that happens early on…that’s my goal for this week.

Animation texturing

I’ve been playing with more texturing – this time for the interior scene of the stonefish animation with the vessels and muscle cells. I’m liking where it’s going so far…lots of experimentation with Maya’s ocean shader. My venom blobs are getting hit a bit too much with the light and indirect illumination I’ve got going on, so I’ll need to keep tweaking that…